BlockBreaker

This project is the first mobile app I ever developed. It was during my 2nd year at the IUT de Bordeaux. We had to create this cascade game, with score management and saves. I tried to do a bit of app design because the original graphics were not looking really good.

A major part of the project was the algorithm behind the block's fall after the click. I used a recursive pattern to treat this problem. The algorithm is not optimised because I had several deadlines at the same time. The saving management was also quite difficult to overcome because the way I used is not really intuitive, so I made several mistakes before a success.

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